A group of students find a long sought-after suitcase in the basement of their school building. It’s said a former student hid it there and the suitcase is rumored to be filled with encrypted messages. They are fascinated by this student's enthusiasm for computer science and manage to solve the riddles in order to travel back in time. Along the way, they experience many an era in music history and gradually learn that computer science is by no means only in men's hands. Inspired by strong women and pioneers of their time - Ada Lovelace, Grace Hopper, Hedy Lamarr and Margaret Hamilton - they have to work out tasks creatively without being discovered, er... hacked. Will they manage to choreo-program all the pieces together in time? An interactive dance journey begins.
Activities & In-Depth Exploration: Featuring children and young people from HELIX projects, the 6-chapter stage play contains thematic chapters that can be used as part of school lessons (individual building block), each with its own age-appropriate dance movements and solution options. Combined, the play can also be performed at one's own educational institution and provides an opportunity to carry out a project over a several week period. It is an outstanding way to combine lessons in movement and sports, digital literacy, music, and history.
SPECIAL OFFER: Students particularly interested in attending one of the school performances will have the opportunity to take part in a PUBLIC FAMILY PERFORMANCE of the entire play at the end of the respective performance week. Parents and friends are welcome to attend!
Let IT Dance: Information technology is able to physially dance. giving young people a comprehensive understanding of these everyday processes! Interact, communicate, cooperate, imagine, be creative, and be inventive!